Bluzelle
We are getting ready for a fork to a Cosmos Stargate update.
- Testnets dry run passed with Cosmos 0.45.11 that incorporates new fixes to NFT creation, IPFS storage, and of course the Dragonberry and Elderflower vulnerabilities.
- Preliminary tests of forking to include SSL explorers (Big Dipper and Ping Pub) are passing. These are needed for the fork to Cosmos 0.45.11.
- Support for Authz added to the Bluzelle SDK for developers to use
- Support for forking from either an existing network or from a Genesis added. This is vital for the upgrade to Cosmos 0.45.11, that will involve an export followed by a fork from that exported Genesis.
- New test suites to fully test Authz module support.
- Will be re-deploying testnet to include Authz support and running new Authz test suite jobs as part of our upgraded CI pipeline.
GAMMA 4
Spent quite a bit of time on getting the visual effects better on the characters.
Design
- Support art with attack vfx, Campaign FTUE Update
- Enemy mechanic proposal and documentation
Art and Visual Effects (VFX)
- VFX and animation support
- UI colours and font sizes, UI improvements
- Revising Crew Mechanic& FIRESTORM Unit(100%), Enemies revision, Normal attack revision
- Onno VFX update - diving bird
- Enemy VFX - Dorid Assault
- Enemy vfx reference and documentation